Something went wrong. Try again later
    Follow

    Metal Gear Solid: The Twin Snakes

    Game » consists of 5 releases. Released Mar 09, 2004

    Remake of the acclaimed PlayStation stealth-action action title Metal Gear Solid, developed under supervision of creator Hideo Kojima and legendary Nintendo game designer Shigeru Miyamoto.

    vinnie_ton's Metal Gear Solid: The Twin Snakes (GameCube) review

    Avatar image for vinnie_ton
    • Score:
    • vinnie_ton wrote this review on .
    • 0 out of 0 Giant Bomb users found it helpful.

    Metal Gear remake falls short of its promise

    Very few modern games have been worthy of a complete remake, but Metal Gear Solid is one of the few for which is makes total sense.


    The PlayStation classic was well ahead of its time in 1998, and even then it seemed choked by the limitations of the then-cutting-edge hardware.


    Its characters’ fuzzy and inanimate faces, their jerky animations and the blocky environments were at odds with the cinematic cut-scenes, complex and engrossing plot and lofty themes.


    So with The Twin Snakes, Hideo Kojima had a chance to express his vision of the Shadow Moses Island Incident with the GameCube’s technical oomph - but the result is somewhat disappointing.


    All the levels and scenarios from MGS are present and correct, but the new AI and gameplay mechanics from Metal Gear Solid 2 have been transplanted wholesale into them.


    Unfortunately, they do not fit together very neatly.


    Enemies are now much more ‘aware’ of what’s going on around them - their hearing and vision is vastly improved over the original MGS. You can no longer dance around behind their backs while they stare blankly in the opposite direction.


    But many of the playing areas are still tiny, making certain areas much more - sometimes unfairly - difficult.


    Meanwhile, some of the larger areas and boss battles have been virtually stripped of all challenge by Snake’s new abilities, also inherited from MGS2.


    He can now peek around corners, hang from railings, hide inside cabinets, drag enemies’ bodies around and aim in first-person view - though few of these skills, save the latter, will make themselves particularly useful, as they were not part of the blueprint.


    It very quickly becomes clear that these levels were not designed for this engine - or vice-versa. The game is frustratingly imbalanced, being too difficult at some times and too easy at others.


    The engrossing plot and the movie-like cutscenes are back with a vengeance, looking mostly fantastic. This is certainly one of the GameCube’s best-looking titles.


    But the hours of voice recordings, though completely redone for Twin Snakes, are still cringe-worthily cheesy and overly-sincere at times.


    The MGS saga is renowned for not taking itself too seriously, but some of the later scenes in Twin Snakes are eye-wateringly forced and mawkish.


    Very little of the intended romance comes through when gruff Solid Snake actor David Hayter growls the saccharine words: “Alaska has never looked more beautiful. The sky, the sea, the caribou, and most of all… You.”


    Don’t get me wrong, the foundations of this game are still sound. It will still keep you hooked until the end. Any game which tackles the themes of nuclear disarmament, genetic modification, cloning and the meaning of life itself deserves attention.


    But fans of the original may be left thinking that this remake falls slightly short of its promise.


    Those who never played the PlayStation original are urged to stick with this through the rough times, as the overall Metal Gear Solid experience is a unique and unforgettable one.

    Other reviews for Metal Gear Solid: The Twin Snakes (GameCube)

      That's one Solid Snake, alright... 0

      Believe it or not, stealth action games haven’t always been around. Not until 1998 would the gaming world be set ablaze, with the now infamous Metal Gear Solid. The series itself spans the course of decades, and has since received both the praise and ridicule of many, due to its dialogue-heavy storyline. And just five years after its initial release, someone at Konami apparently thought it was a good time to release a remake of the classic tale—and thus Metal Gear Solid: The Twin Snakes was born...

      6 out of 7 found this review helpful.

      Terrible controls, bored voice actors and Ninjitsu Snakes OH MY! 0

      Remakes seemed to be all the rage back in 2002-2005 what with a number of Final Fantasy remakes surfing throughout the rumor topics and of course the fantastic remake of the original Resident Evil. The success that came with the REmake also garnished another remake of an old ps1 classic. The original Metal Gear Solid released back in 1998.IMO and I'm sure alot of others too is that MGS was an incredibly revolutionary title that created a new standard for the story in games and how much effort sh...

      3 out of 4 found this review helpful.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.