@ThePhantomStranger said:
@Video_Game_King said:
Leave.
It took me a second to get the joke, need to brush up on my Video Game King fiction.
OT: So does this game have a reason to actually get to the moon?
The reason is up to you. It is such a challenge to get their, the fact is just a wasteland means nothing.
Much like in real life. You then create your own objectives. Such as he has a Kerbal stranded on the moon. He needs to retrieve him.
I suggest this mod. If you don't want to kick a Kerbal out of your command pod and leave him on Kerbin to up the one the Mun.
http://kerbalspaceprogram.com/forum/showthread.php/15016-0-16-Crew-able-empty-pods-0-3
You can build yourself a rover and then a rocket to take that rover to the Mun.
A mod for Curiosity as your rover. I havnt used it.
http://kerbalspaceprogram.com/forum/showthread.php/12106-0-16-Lionhead-Aerospace-Inc-Solar-Rover-v3-6-New-update-01-08
I use this Cart for my Rovers. Drive it using the I K L J N keys.
http://kerbalspaceprogram.com/forum/showthread.php/7854-PLUGIN-PART-0-16-Carts-v1-33-Ladders-Context-menus-Multi-Unit-Support
Or use the stock parts. Put some wheels on it and use RCS thrusters to push it around.
You can make satellites and stations (they are just pretend until future.) and put them in orbit around the Mun or Kerbin. Or make your own Munar base (again pretend for now. actual game play in future updates)
My first Munar landing. was pretty much the same I landed but toppled and everything broke apart. So many Kerbals left on the Mun.
My first one since EVA had Jeb stranded since my design didnt have enough to take off. So a rescue mission was put into place....I didn't have any room. So I switched Jebw ith a dude took Jeb home and then use an empty pod to rescue the other guy!
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