A GTA so close to perfection, i's scary!
GTA Chinatown Wars is everything GTAIV wasnt.
Whilst there is little doubt about the quality of GTAIV in terms of graphics, control, and story, the game seemed to lack the sidequests and extras that made San Andreas such a hit.
Well, Rockstar have sorted all of that out with some truly fantastic sidemissions in GTA Chinatown Wars!
The drug dealing is fun, and has sucked many an hour ou of my day! My critisism of this though is that it's a little easy to become very rich this way. Only a few hours into the game, and a few very good trades of herion and coke, I had in excess of $150,000 and the missions measly $200 seemed hardly worth the effort.
Thats being said, the missions are fun and exciting, and completing the story never feels forced.
But after the missions and the drug dealing, what else?
Well, there are many fun other side missions, such as a noodle delivery side mission. Sound dull? Just wait till the rival delivery company turns up and tries to kill you!
And what of the touch screen?
A long time drain on quality for the DS, the touch screen can really break the flow and feel out of place.
In GTA Chinatown Wars, the touchscreen elements really had the potential to ruin the game. And yet Rockstar manages to make them seem such a part of the action, that you wonder how you managed without.
Paying the toll is a joy with the simple touch screen minigame of throwing the money into the tray.
Hot wiring cars is no longer a flow breaking L2, R2 tapfest but instead a meaningful minigame that not only feels related, but integral. How did GTA manage without it!
And that's a good summary of this game really.
Everything it adds feels as natural as the swimming, or the jumpng out of cars did when they were first added.
Despite the slightly antiquated view, which at times is less than perfect, this GTA is the best portable GTA by far, and a fun way to waste a few hours.
Expect to spend between 10-20 hours, depending on how much you get into the minigames and sidequests.