Super Mario Galaxy (Wii, 2007) - 8 (74 stars, 2/3 green stars (the third luigi quest didn't appear yet))
Deus Ex: GOTY Edition (PC, 2001) - 7.5 or 8 w/ mods (normal, got nearly all upgrade canisters, 22.5h)
HM:
SimCity 3000 Unlimited (PC, 2000) - 7.5 (sandbox/non-scenario mode, started in 1900 and ended in 2051)
Valdis Story: Abyssal City (PC, 2013) - 7.5 (Wyatt, Normal, STR-focused build with little to no points in the magic skill tree, S-classed about 10/15 bosses, about 8,5h minus boss retries (several hundred) - 17,4 in total though this includes testing out the other chars)
R-Type Delta (PS1, 1998) - 7.5 (Normal, R-9 ship; might be an 8 with the R-13 on Easy)
Ratchet & Clank: Going Commando/Ratchet & Clank 2: Locked and Loaded (PS2, 2003) - 7.5 (normal, two armor upgrades)
Mahou Daisakusen/Sorcer Striker (ARC, 1993) - 7.5 (Normal, 1p, Necromancer ship)
Environmental Station Alpha (PC, 2015) - 7.5 (95% completion, normal)
Warhammer 40,000: Dawn of War II: Chaos Rising (PC, 2010) - 7.5 (normal, good/pure ending (not full purity however), Tarkus became the traitor)
Fight'n Rage (PC, 2017) - 7.5 (normal; twice as gal, once as f. norris w/ ricardo as cpu ally; b, d and f endings)
Gargoyle's Quest II/Makaimura Gaiden: The Demon Darkness (GB, 1993) - 7.5
Dead Space (PC, 2008) - 7.5 (Normal, plasma/pulse/force)
Quake (PC, 1996) - 7.5 (Normal)
MDK (PC, 1997) - 7.5 (normal)
Elder Scrolls II: Daggerfall (PC, 1996/2015?)(Unity ver.) - 7.5 (Khajiit battle mage type character, reached level 10, high reflexes)
Crypt of the Necrodancer (PC, 2015) - 7.5 (individual zones (beat necrodancer; made it to 2-1 in all zones mode), Cadence)
The Lost Vikings 2 (SNES, 1997) - 7 (1p, might be a 7.5 in 2-player and with the speed hack)
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