Don't get me wrong, I can spend 40+ hours on a good RPG. But in general, I secretly wish that every game is around 5 or so hours long. I just lack the motivation to keep myself playing if I ever get stuck, or ever give a game a second chance, if the first impressions are bad. I'm finding it hard this generation to find many games that keep me going.
GTA4 for example, I've put nearly 30 hours into it, but I'm at a point that I just know I will probably never play it again. MGS4 is somewhat similar, I'm at the beginning of Act 5, I've tried two or three times to get through that door (trying to avoid spoilers here) without being killed. I know the mission isn't hard, the times I've tried, I've nearly done it. It's just getting myself to play it again that I struggle with.
The same thing has happened with Bioshock, Uncharted and Ratchet & Clank. None of those games have made me want to play more, to progress in the story, to get past the bit I may be stuck at.
I've probably come across as a miserable, lazy guy, who actually just doesn't enjoy gaming. You would be wrong, well atleast with the last part. Games like CoD4, Mass Effect and Gears have had me loving every step of the way.
Anyone else in the same boat?
Is it bad that I actually prefer shorter games?
Bad? Not at all. Everyone prefers their own things. I think the re-playability of a game is much more important over the length of a game. If a game is really long but boring, I don't want it. I much rather have a short game that's an amazing experience the whole time. I think most people tend to focus on the length of a game rather than it's re-playability.
Due to the fact that I don't keep games but sell them when they hold no additional appeal to me, I don't mind short games at all. If they are well envisioned and directed, short games can make for an awesome experience. Sometimes, these games benefit so much from their shortness, that you'll gladly beat them a second or a third time, eliminating the whole "games are expensive, therefore should be long" issue.
MGS2 is an example. Pretty short game, but I've put a massive amount of hours into it.
Shadow of the Colossus is also a game that couldn't have benefited from a longer duration.
If you ask me, it's a good thing there are short games.
Gameplay per square foot is the term I like a lot. A game could be short (ie Gears, Uncharted, etc) but it could still be good because of how much gameplay it had to offer in it. Other games such as Oblivion, offer a great mix of the two, in a more stretched sort of way. So short is OK, if the game is actually GOOD.
i like when games hit the sweet spot about 10-12 hours.
some games have exceptions though like mgs and some jrpgs.
You may agree with Nintendo's philosophy on pick-up-and-play.
Note* The above words does not accuse the Topic Creater of being a Wii fanboy, grandma, or puss.
If the game is short, I don't want to pay $60 for it. For people that want short games, I would suggest renting them. Plus, if you can go through a ton of games in a short period of time, it seems you'll get bored with gaming pretty fast. You'll find yourself "being there & doing that" more often.
Not at all. Games like Braid & Portal wouldn't have nearly the same feeling if they drug on for 10 hours. The gameplay would get very stale and repetetive and they wouldn't be anywhere near as tight of an experience. There's something great about a game that has no filler...how many of those GTA missions are exact duplicates of ones you've already done 30 times, just with a slight twist on the motivation of the character?
It's all a matter of opinion. I've never considered a game good or bad based on it's duration, however, if I find myself attached to a game, I'd like it to be as long as possible, mainly because I get that "Oh man, I don't want this to end" feeling.
It does depend. If it's a game I'm really enjoying, the longer the better. Like Mass Effect for example, I love that game, but it was way too short. It's definitely not a fixed rule, it's just a lot of games I don't care enough about to put the hours in.
I guess I'm more of a fussy gamer then anything.
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