I'm writing a paper looking at how music has been abstracted through video games and just wanted to see if you guys could help with something.
Help for a paper I'm writing on music/rhythm games.
I'm going to be looking at a few games chronologically, and I've chosen to start with Parappa.
So I'm just wondering if anybody can think of any earlier music/rhythm games that I should look at.
"amplitude, frequency, any Dance Dance Revolution, were big pioneers in the genre. In fact some of the people that worked on amplitude and frequency were the people who created Guitar Hero."I'm definitely looking at these and many more.
Jayge said:
"Parappa is the earliest one I remember playing.Thanks for Beats; I didn't know about that one.
Don't forget to include Beats for the PSP. That's a pretty interesting one."
To be honest, I think Parappa is about as early as you're going to get when it comes to rhythm games. I could be wrong, but my impression is that the roots of the genre are somewhere near that point in time. If you haven't decided to look into these yet, I'd say go for the Ouendan/Elite Beat Agent games, Pump It Up (if only due to the massive Korean following), Stepmania (a major thorn in DDR's side that eventually got itself incorporated into In The Groove), and maybe even the Rhythm Tengoku/Rhythm Heaven games. It'd be especially interesting to see that last one get put in, since they take rhythm gaming and make the whole thing really abstract. It could make for at least an interesting side note.
(Edit: Heck, if you can throw in Pop 'n Music, too, you'd get major props.)
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