Poll Elden ring's patch just added more modern or ease of use additions. Nonfans - Does this fix most of your issues with the game? (34 votes)
I noticed prior release Elden ring was criticized for many stuck in their ways gameplay decisions the devs made. Some felt after release the game didnt respect your time as people say with all the running back to locations or not telling you enough simple information for quest that other games do. Souls games get away with taking away alot of aspects other AAA games do automatically and are expected to do...then they get praised. Lack of quest markers, logs, wandering NPCs you had to run into again instead of knowing exactly where they were, and overall a lot of water cooler talk trying to figure stuff out that many pointed out would be just explained outright in other games. The games are a long way from say mortal shell use an item a bunch to get the description of what it does or the old souls game days of just git gud torture as you beat your head against a boss. Personally, i like the way they are and it has its charm for this series particularly and i like other series for all the AAA polish and ease of use as well.
TLDR: So have they modernized/updated it enough for those still on the fence or are you still waiting for more. Would you be opposed to it fully integrating with choices to make it more accessible? Maybe a short video or two explaining the story more in-game. A few more hint window pop-ups. I've come around to the idea that these games can be enjoyed more without alienating fans by just putting two options at the start menu with a game akin to say assassins creed levels of ease to the older demon souls level of ehh figure it out. As long as everyone's happy. Maybe a difficulty option if people wanted it or something like gold cheat in mario to just turn invisible vs a boss so you can figure out how to fight without getting 1 shotted.
Log in to comment