Do enemies get new attacks on higher difficultys?

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I always find it lazy of the developers when higher difficultys only increase the damage/health of enemies. Bayonetta did a really cool thing where enemies actually changed up their attack patterns at higher difficultys keeping the experience feeling fresh for much longer than i had anticipated. Does Devil may cry 5 also do this?

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rjpelonia

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Yeah, just about. Enemies definitely attack more frequently for sure and bosses' patterns change up, in some cases getting whole new attacks.