I'll probably love to hate Death Stranding. I am in no way interested in playing it, but I think it could be highly amusing to watch someone else play it and get infuriated by some Kojima-ass choices in design and narrative. Still hoping for a Dan/Vinny or Jeff playthrough, but we'll see. I enjoyed the Beastcast crew's thoughts on it. Dan echoed one of my early concerns with this thing of "who is this game for except Kojima", which seems like a very valid concern. Vinny tried his best to defend it, but even in doing so, couldn't help but going on a mini-Shenmue-style rant against some of the nonsense.
I will say I'm really surprised by the overall reception thus far. It's kind of crazy seeing so many reviews mention what seem like major issues with the gameplay, structure, tone, pacing, etc. and then giving it like a 9 or 10. I guess those who are here for the Kojima bullshit are just fully on board with the mere experience of this regardless of its problems, and I can't help but feel like this thing would be getting judged WAY more harshly for its flaws if it weren't a Kojima product. I, too, am glad this weird shit exists, but boy, it seems like there's a lot being forgiven here.
I'm not necessarily in the camp that thinks games have to be pure fun to be good, but I imagine that I'd personally struggle to stay engaged with this for the same reason I never find myself wanting to fire up RDR 2. Both games seem to intentionally make things a frustrating slog, which is straight-up bad game design in my book. I get the intent to try and slow things down to make it more atmospheric, but when that is forced on the player, I find it fairly insulting. I will happily take in and explore cool video game worlds. However, making the character plod or clumsily trip around and have to constantly do meter maintenance survival bullshit doesn't add to the immersion; it breaks it.
Narrative-wise, I imagine that I'd probably get furious at most of it. Again, Kojima's complete and utter lack of subtlety and insistence upon repeating the same lines to the audience is fucking insulting. For me, if something is going to be framed like that, it damn well better back it up with some thought-provoking, deep commentary, but even the most glowing reviews of this thing don't claim it pulls that off. It sounds like it contains Kojima's typically problematic portrayals of women and general bumbling incoherence as well, with ultimately little of note to say.
Death Stranding certainly seems like a Kojima passion project, for better or worse. There are clearly many who love the guy and buy into all the auteur shit and that's fine. Still, it's been interesting watching some folks like Dan finally figuring out through this that maybe Kojima isn't really as "deep" or "brilliant" as he's often purported to be. He's just Kojima.
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