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    Consumable

    Concept »

    A form of game item that is only useable a limited number of times (typically once) before being discarded or destroyed.

    Short summary describing this concept.

    Consumable last edited by Marino on 10/27/21 06:51PM View full history

    The quintessential example of a consumable item is a health potion in an RPG.

    Some games with real-money economies attach real monetary value to consumable items, allowing players to spend real money on fleeting in-game benefits.

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