
In the start of a new feature series, one of the leads behind Trapdoor's Warp explains why Combat for the Atari 2600 is his favorite game ever.

Double Fine's Kickstarter has been a massive success. Patrick caught up with Tim Schafer to talk budgets, expectations and 40,000 backers.

One of the important artistic talents behind Skyrim, Fallout 3.

A long expected clash between Blizzard and Valve is finally happening.

Double Fine set out to raise $400,000 for a new point-and-click--and did.

Modern Warfare 3 was, as expected, huge. Plus, 20 million Skylanders toys!

Blizzard now targeting a date sometime before the end of June.

If history repeats itself, the device would be on sale very quickly, too.

275 games are available right now, with more promised in the coming weeks.

Meet Steven Dengler, co-founder of XE.com and super fan who found a way to make fulfilling a personal dream into a business opportunity for Double Fine.

Sony finally confirms what most suspected on the UMD-to-Vita initiative.

The developer still hasn't seen the list of unacceptable words from Microsoft, but a solution is apparently coming.

Designer downplays reported casual future, but confirms eventual departure.

Curious response from Tim Schafer makes this all the more interesting.

Just take my damn money.

As Vita inches closer to rolling out worldwide, Sony adds a few new features.

The man known as "Stepto" departing the company he's been with for 18 years.

Ubisoft DRM means a server transition is impacting a number of games.

uDraw was a complete bomb that has nearly sunk the fragile company.

Bump into Gold territory will last until the game launches in early March.

153 game mechanics down, 147 to go. Game enthusiast and sometimes developer Sean Howard explains why he wants to develop 300 game ideas.

Lots of numbers regarding Star Wars, Battlefield 3, and others to think about.

PS3 performance tweaks incoming, alongside fixes for quest problems.

Coming to the iPhone and iPad, and you can play the first two episodes free.