I'm just asking because I think this game is 50 years ahead of it's time, yet noone speaks about it. It's an MMORPG released in 1999, yet it had the most variety out of any game I've ever played. You could buy real estate in the game, & the weather physics were revolutionary. Dungeons had like 100 enemies but u could dodge them by strafing, instead of auto-dodging. I think this game deserves to be in the top 5 video games of all time, and I don't say this bluntly.
Asheron's Call
Game » consists of 1 releases. Released Oct 31, 1999
A notable early MMORPG and the chief rival to EverQuest prior to the release of World of Warcraft.
Ever hear of Asheron's Call?
I somewhat agree. As far as MMOs go, only this and Ultima Online were really what I would call fun, to me at least.
One thing I really liked about AC was the vassal system, where you swore loyalty to another player and generated XP for them (it didn't deduct from your gained XP) which then filtered up the chain of command. It was a great system that encourage veteran players to help less experienced ones.
I can't think of a single game - not even AC or Ultima - that compares to the scope and depth of sandboxiness and player-controlled experience of EVE. It's only too bad it requires that you essentially live your life in EVE to keep up. It's too bad games aren't really designed like any of these three anymore, though. The reason I play so little MMO stuff is that they're just single player RPGs in a shared world where you might occasionally walk past another guy who is also doing his own single player RPG experience. Meh.
@Branthog said:
It's only too bad it requires that you essentially live your life in EVE to keep up.
As an avid Eve player, I'm going to have to disagree. Steep learning curve? Sure. Is it a very niche game? Definitely. Can it be boring sometimes? Maybe. However, saying you have to live your life in the game to keep up is a huge overstatement.
It's too bad games aren't really designed like any of these three anymore, though.
I definitely agree. I still play LotRO, WoW, and games like that from time to time, but I could definitely go for some more true sandbox MMOs.
Also, methinks the OP is the same user who seems to have a thing for creating new accounts, naming them after consoles/games/genres, and then posting semi-controversial topics in hopes of stirring up some trouble. I could be wrong obviously, but in any case, that shit has been happening too much lately.
@Branthog said:
@jorbear said:And we even had *internet* and *cell phones* way back then, too! I know, I know - it wasn't all raw meat on a fire and carving wheels out of stone back in 1999.I remember watching my dad play Asheron's Call when I was young. I still have the cloth map too!
Internet and cell phones? You had it easy kid. All we had growing up was Dial-up and Beepers.
@Branthog said:
It's only too bad it requires that you essentially live your life in EVE to keep up.As an avid Eve player, I'm going to have to disagree. Steep learning curve? Sure. Is it a very niche game? Definitely. Can it be boring sometimes? Maybe. However, saying you have to live your life in the game to keep up is a huge overstatement.
If you want to do anything really interesting, you need to invest a ridiculous amount of time, though. After five years of playing, I finally realized that and shut down both of my accounts and have been pretty good about not going back to it since February (even though the billions sitting in my account keeps whispering to me).
1st MMO I'd ever played. Think I was like 10 at the time, and my family had just gotten a 2nd phone line for a dedicated 56k modem. The exploration in that game was phenomenal. I remember a guy making a portal to some high level area (I had no clue at the time, all it said was ????) and I blindly went in and got murdered by a bunch of Olthoi. Oh Dereth, good times were had.
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