
It's a pretty cool little time waster, and now you can get a little inside information about how the game was made. Jay Pavlina, the man who developed the game, is developing a YouTube series where he plays through levels of Crossover and provides commentary about the various design, musical, and artistic decisions he made when developing the game. The first video in the series focuses on playing through level 1-1 with Simon Belmont.
Check it!
Cool, huh? I really like hearing him talk about how he had to change the "physics" of Simon Belmont's jump so that he could reach the same heights as Mario. It's the weird, little details that you don't even really think about when you play the games that I enjoy hearing about. I also like Jay's hair and beard combo. It makes him look like a mad scientist. All game developers should look like mad scientists
What do you think, Bombers? Do you like seeing developer commentary for these types of games? And what classic NES character would you like to see grabbing the top of the flagpole?