
Still, I definitely think Shadow of the Colossus would make a great flick if done right. Ryan would laugh at me, but I think it could work as an art-house indie flick that had no dialogue and was more of a silent film then anything else. There's a lot of room to play with a cool visual style from the game and it would be an interesting project.
Then again it looks like a later Variety story (the author admits to being friends with several of the key players) on the movie leads me to believe art-house is exactly the opposite of what the producers are looking for. Here's a quote from that story:
I understand the folks working on the project are planning to have some of the characters who appear only momentarily in the game, such as those who try to track down and stop Wander, play bigger roles in the film. And despite the game's somewhat "artsy" cred, they're hoping "Shadow" will be a "Lord of the Rings"-style fantasy tentpole.Eek. Lord of the Rings? Consider me instantly skeptical.