It takes a lot of patience to cross the wastelands of Fallout: New Vegas, but that's mainly because the game is kind of buggy. Radscorpions and such aren't as much of a threat as getting stuck in a mountain is, it seems. The good news is that Bethesda wants to make the game right (or stable) post launch. That initial PC patch that hit last week, for example, has wormed its way through certification channels and is now available for the Xbox 360 and PS3 versions of the Fallout 3 follow-up. The bad news is that the game is still somewhat messed up, according to user reports on the game's forums.
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In the forum post announcing the patches' availability, Bethesda neglected to again get into specifics about what it fixed. We do know, though, that the patch contains 200 "quest and scripting" fixes. So, no wonder people are still freezing in VATS, watching scribes write on invisible walls, dealing with frame rate drops, fighting enemies who that can swim in sand, and cursing at corrupted save files.
Last week, Pete Hines told us Bethesda was working on more than one patch for the game, which is great because New Vegas still seems like it needs the help. Are you still getting problems post-patch?