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Ben Pack's Top 10 Games of 2019 (And More)

It took all of my common sense not to put Dota 2 on this list.

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Ben Pack is an editor at Giant Bomb and a swell guy. Ben did not write himself an intro this year, and this could have turned out bad for Ben were his list to fall into the wrong hands. Thankfully, the person editing this list is very nice, just like Ben.

Ah, the end of the year. Didn't think you'd make it, huh? Well neither did I. But here we are, a couple of tough-as-nails motherfuckers. We're walking away from 2019 a little older, a little wiser, and, if you're anything like me, with a few more achievement points under our belt.

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This year certainly was hard, but it was also full of amazing new experiences, both in video games and outside of them too.

Movie of the year: Parasite

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I wandered into a movie theater while on vacation in Philadelphia because I had a few hours to kill before dinner. I knew nothing about Parasite, but grabbed a ticket for it on a whim after hearing about it from a couple of friends. I've since seen it two more times and will not shut the hell up about it. Bong Joon-ho does an incredible job of blending genres together, and kept me laughing at the edge of my seat while telling a hauntingly beautiful story about wealth inequality.

Album of the year: Chain Tripping

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I don't listen to a lot of music, so take this one with a huge grain of salt, but, if my Spotify numbers are anything to be believed, I loved the hell out of this album. I've enjoyed the occasional single from Yacht dating back to 2009, but I wasn't even aware they were releasing an album this year until I heard them on an episode of Comedy Bang Bang (side note this is also my CBB episode of the year).

Here is where I would talk about the album, if I knew how to write about music other than "this shit slaps." This shit slaps. Also they worked with AI to write the lyrics, which normally might send me into a "oh god the future is here we're all fucked" shock, but for this it worked.

Best new food that I found out I like in 2019: Broccoli

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In 2016, the Keto diet turned me around on a lot of foods. When you can't eat carbs, you start to get desperate for... anything you can eat. It was then that I discovered plenty of foods I had previously hated. Cauliflower, brussels sprouts, mushrooms and more - turns out they're all delicious. But there was one thing I was stedfast in my dismissal of - the cursed green sinner's plant.

One time in 7th grade I got a baked potato for lunch, and underneath the nacho cheese topping there lurked a great darkness. I took a big bite and got a mouth full of brocc, and proceeded to throw up right then and there on the lunch table in front of Jessica S. I've never forgiven broccoli for that moment. But upon visiting a friend in Philadelphia, I was presented with some broccoli that she had cooked. I couldn't say not out of politeness, so I took a little bit and lo and behold it was fuckin delicious. Broccoli, and trying new things, both rule.

Biggest Mistake of my 2018 GotY List: Not putting Dead Cells at #1

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I loved the hell out of Dead Cells, but December my Switch was stolen from me, along with my save for the game. I was heartbroken, but I had beaten the game at that point and figured that my time with it would be done there.

Flash forward to a random UPF where Rorie booted the game up. I immediately was reminded of how great it was and downloaded it that night. I've since put about another 100 hours into it, getting to boss cell 2 difficulty and downloading the paid DLC update. This game has joined my personal hall of fame with games like Super Mario World and Spelunky - all games that I could see myself playing for the rest of my life.

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Top 10 Games of the Decade: TOO HARD TO FIGURE OUT

I was going to do this, but I ended up with like 60 games, and there's no way I'm narrowing that down to 10 in the amount of time I have to write this list. But just know that Vanquish would for sure be in the top 5. Instead I've done something stupider...

Top 10 Years of the Decade, Ranked by their Best Games

10. 2014 (Bayonetta 2, Wolfenstein: New Order, Shovel Knight)

9. 2013 (GTA V, Diablo III, Link Between Worlds)

8. 2011 (Saints Row: The Third, Dead Space 2, Dark Souls)

7. 2012 (The Walking Dead, Borderlands 2, Asura's Wrath)

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6. 2019 ([REDACTED], [REDACTED], [REDACTED])

5. 2018 (Dead Cells, Return of the Obra Dinn, Tetris Effect)

4. 2016 (DOOM, Titanfall 2, Hitman 2)

3. 2010 (Mass Effect 2, Deadly Premonition, Vanquish)

2. 2015 (Super Mario Maker, Rocket League, Undertale)

1. 2017 (NieR: Automata, Super Mario Odyssey, Cuphead)

Honorable Mentions for Game of the Year 2019

Void Bastards

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My brief fling with Void Bastards was as intense as it was short. The style, atmosphere, writing, and progression were all top notch - all bolted onto a familiar, yet polished PC FPS core. I've yet to play the DLC, but I'll definitely go back in 2020.

As a die-hard Mario fan, not getting into the first Super Mario Maker was probably my biggest gaming sin to date. That's why I was so excited for the sequel. Unfortunately, there just didn't seem to be the same amount of enthusiasm around it as the original, so I ended up playing far less than I thought I would. However, I really enjoyed my time with the game and thought the single player mode was a great addition. This game was also was responsible for some of my favorite content from the year.

Remnant: From the Ashes

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Remnant was a huge surprise for me. If you can stop rolling your eyes enough at the "Dark Souls meets Resident Evil" description to check the game out, I think you'll be pleasantly surprised as well.

Ok without further ado, the reason for the season, the canonical Ben Pack Best Video Games of 2019 that I played the year they came out. I'm going to keep some of these brief, as you can hear more of my extended thoughts in our podcasts.

Top 10 Games of 2019

10. Mortal Kombat 11

I think the most interesting thing I can say about Mortal Kombat 11 is that it made me care about the story mode of a fighting game. The actual fighting is very much "a good one of those," and the towers and ranked seasons seemed... fine, but somehow Mortal Kombat made me care about Johnny fucking Cage of all people. They seemed to have a lot of fun with it, while still trying to tell an interesting story that works both on its own, and as a metatextual representation of the where the Mortal Kombat story has gone. Also the fatalities are fucking sick.

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9. Outer Wilds

I still haven't beaten Outer Wilds. In fact, much to my dismay, I've only gotten the chance to really explore a couple of planets. But the first time the game clicked for me I knew I was in. I'm an impatient gamer, and normally the kind of guy who will hit up a walkthrough after only a very small amount of frustration with a puzzle, but the sense of discovery of Outer Wilds has me trying to complete the whole thing without looking anything up.

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8. What the Golf?

I played through about 2000 holes of Desert Golfing, a game which was a deconstruction of mobile golf-games. What the Golf? is just as perfect a golfing game, but on the complete other end of the spectrum. A mere handful of levels into the game, and you're flinging your golfer, a soccer ball, cars, and the like towards the pole. This game has a similar spirit to WarioWare, with a mystery-packed overworld backing it up. Also it is chock full of clever homages to other famous video games--but golf.

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7. Hypnospace Outlaw

Hypnospace, to me, occupies the same parts of my brain that Return of the Obra Dinn did last year. Both games have premises that sound like they could be terrible free CD rom games (insurance adjuster on a boat in the 1800s, and digital detective investigating pseudo-early-'90s internet pages for copyright violations). Both games also extremely nail their aesthetic. The websites you visit in Hypnospace seem like they could have been real Geocities/Yahoo pages frozen in time.

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But the real reason both of these games struck such a cord with me is that they're both games that, under the surface, tell a uniquely personal and heartfelt story. The aesthetics of Hypnospace were enough to hook me, but the turn that happens about halfway through the game was really what compelled me to finish the game.

6. Ring Fit Adventure

Ring Fit Adventures is the only game on this list that I try to make sure I play every day. And yes, I know that the nature of it being an exercise game means that you're encouraged to play daily or you will lose results - but if the game that was there wasn't fun I think I would have dropped it like the dozen other exercise games I've tried.

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I am consistently surprised by the depth of its systems. There's turn-based combat, with certain moves being more effective against certain types of enemies. There's a crafting system that is integral for harder difficulties. There's an inventory system. There's side quests. I just hit level 40 and unlocked a skill tree, which apparently branches out even further than it is initially presented. All of this is in the service of doing real exercises. I know I'm not going to become jacked if I continue playing, but I'm already feeling the effects of just a few weeks worth of sessions.

5. Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda

In the world of live service games demanding that you sacrifice any amount of free time that you have, I'm growing more and more appreciative of short games. I got a 100% completion on Cadence of Hyrule in under five hours, which definitely left me wanting for more. But looking back on it, I was on board from start to finish in those five hours.

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The exploration, the combat, the bosses and the world design were all top notch. The game could have very easily been a re-skinned Crypt of the NecroDancer, but it really worked hard to distinguish itself and cement itself as a true Zelda game. Plus the music is legendary, and I'll be listening to the remixed Gerudo Valley theme for a long time to come.

4. Apex Legends

YEETING ON FOOLS WITH THE EVA 8 WILL NEVER GET OLD.

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3. Sekiro: Shadows Die Twice

My favorite FromSoftware game since Demon’s Souls, and there are two big reasons why.

First of all, I connected with the story and setting of Sekiro in a way that I never have with the Souls games before. Wolf's story of carving his own path, figuring out what "duty" truly means, and the destruction of Ashina, all felt more tangible than the anything in the Souls games.

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Second, this is a game all about offense. There are plenty of moments where you need that good ol' stick-and-move-style of Souls combat, but being able to just lay down a ton of offense with a few key parries, even against the scariest bosses in the game, was exactly what I was looking for.

2. Control

Control is one of the most visually stunning games I've ever played, and I played it unpatched on a base PS4 where it would often drop to single-digit FPS, or soft lock coming out of a cutscene for 10-15 seconds. I was willing to look past these flaws, however, as I'm a massive fan of the world that Remedy created in this game.

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It's absolutely dripping with flavor. One of my favorite examples of it is a room you find early on that is covered in post-its. My first thought was it was just weird for weird sakes, an attempt at unsettling the audience ala Twin Peaks. But after playing through the game and learning about altered objects and objects of power, suddenly that room tells an entire story. The core gameplay and the plot involving Jesse Faden and her brother are competent, sometimes even compelling, but the thing that kept me coming back to Control was everything around the edges. Also, the Ashtray Maze is maybe my favorite moment of the year.

1. Disco Elysium

My 2018 Game of the Year was Into the Breach. It was unusual for me, as I'm not the biggest fan of games like XCOM or even FTL, but the game itself was just so good and confident in what it was that I couldn't help but fall for it. Disco Elysium, for me, was that times 10.

I've never played a CRPG and typically will start to zone out of I have to read more than a couple of paragraphs of text at any given time. That's why the initial buzz for this game blew right past me. But after hearing so much about Disco, I had to give it a shot and I'm so incredibly happy that I did.

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Disco Elysium is truly something special. The game is tight and interconnected in ways that few other video games have successfully done as. You can notice it when you dive into how the games limited systems work with each other, from the transparency in the passive/active checks, to the thought catalog system, to how the skills themselves take on a persona, and even talk to each other. These all serve a greater purpose, though, in making the city block that this game takes place on feel like an actual inhabited town and not a series of buildings and people that exist solely to propel the main character to their objective. The NPCs that you talk to feel like actual people with real emotions and flaws and hopes and dreams.

Then there's the writing. The world of Revachol is tragic. As you start to explore and talk to the citizens of Martinaise, you begin to sense a presence, the ghost of a communist revolution. It's omnipresent, stuck in the air like the stench of a sewer. You can still see dozens of bullet holes left by firing squads stuck in walls. There's a war happening between two equally corrupt forces, using real people as pawns in a game that you can't even initially perceive. But the best part about the world of Disco Elysium is that, even in the face of oppression, death, and destruction--you can find glimmers of hope. Even the most downtrodden characters, people who are unwilling pawns in a game between two corrupt forces who only care about themselves, can offer some levity in the face of the darkness.

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For the most part, Disco Elysium is a deadly serious game, but the majority of the moments that I can instantly recall were the times it made me laugh. One of the best ways that the game is able to balance these two tones are by making sure that none of your options as a player are black or white. There aren't "paragon" or "renegade" choices that you're making. The game often nudges you to make the "weird" choice, after all you are an amnesiac cop running around in gardening gloves and no pants, but the game makes it work as these choices usually result in more interesting developments. The game also backs this up by having failed rolls lead to sometimes hilarious results. You are constantly asked to "go for it" in Disco, which makes the times where you can't bring yourself to do it even more effective. I saved about a dozen screenshots from this game, and upon revisiting them I was inspired to read other peoples' favorite screenshots. The results were overwhelming.

It's also worth mentioning that this is ZA/UM's first game. I feel like this is one of the strongest showings of a new studio I've seen in a long time. With them hitting it out of the park like this, I am already patiently awaiting their next game. In the meantime, if you haven't, play Disco Elysium.

49 Comments

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Haz_Kaj

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Great and varied list.

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gyoru

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you did it ben

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WinkoStainless

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Great list! Be sure to get back into Anodyne 2 though, won't disappoint.

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SeanFoster

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Nice to see Disco Elysium get some love! It as my number one of the year as well.

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TheChris

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Now that you’ve played Disco, it’s time to get started on Divinity 2.

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OMGFather

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I need to get Disco Elysium ASAP

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cooljammer00

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meissnerd

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Yeah Ben! Awesome list, love seeing Disco get the love it deserves. Sekiro too!

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caseman

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Yo Parasite was RAD.

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Grondoth

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I didn't think you'd be the one to do it Ben, but you did it. Good for you, Ben!

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unsolvedparadox

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Edited By unsolvedparadox

Dig the list Ben! Shout out to Mortal Kombat 11, surprised it hasn't received more love so far.

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someramguy

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Finally, the objectively greatest vegetable, broccoli, gets its proper GOTY dues.

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hollitz

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Parasite is also my favorite movie this year.
And I just got Disco Elysium two days ago and I cannot stop playing it. Great list, Ben!

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Dobogin

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Edited By Dobogin

Disco AND Sekiro love in the same list? Oh yeah. Ben's reaction to Disco was very similar to mine- expected to bounce off hard based on previous experience in the subgenre but it just did the opposite and grabbed me hard instead.

I didn't think enough would have played it for it to make a dent in the site GOTY stuff but I really hope to hear it get its due rewards in the Best Moments category. I feel like I could fill that category with moments from Disco alone. Code 31 Lt Kim! and the ending encounter with..... a certain animal especially.

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Sessh

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Edited By Sessh

Great list, Ben. Finally a list that's a bit different, but not just for the sake of it too.

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Jonny_Anonymous

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Disco and Parasite on a list? Hell yeah!

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Sintes

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Ben, you have a good taste in games.

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Genessee

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DE putting a merciful bullet in the Renegade/Paragon prison is one of the year's highlights.

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SukiBhamra

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top ten years of the decade is a cool idea

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beforet

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Remember when we were all excited about the Paragon/Renegade system because it felt like a breath of fresh air against the "Good/Evil" morality systems we had been seeing?

I agree with everything you said about Disco Elysium, Ben. One of my favorite games of the decade, along side Outer Wilds. Can't wait until ZA/UM makes their next.

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veteranchild

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Easily the best list so far. Well done Ben!

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CoinMatze

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This is the right fucking GOTY hell yeah! And what a damn good write-up about it. I love that Ben got sucked into it despite having never played the CRPGs that inspired it. I'm not sure that it would make for a good stream but... I would love to see Ben play some Planescape: Torment.

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buemba

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Disco Elysium really is something special. Hopefully the console ports next year make even more people give it a try.

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mikewhy

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Edited By mikewhy

Parasite was so good! I think I like it more than The Host, but it's tough.

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lyrebird

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Toot beep, beep honk, toot beep.

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Top 10 Years of the Decade, Ranked by their Best Game

- 2016 Hitman 2 (???)

Hitman 2 game out in 2018. Not 2016. Pretty sure this would be 'just' Hitman.

Great list ben! much love! <3

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BTStreleckis

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I live 30 minutes or so from Philadelphia, right across the bridge from where I am, so I'm glad the City of Brotherly Love introduced you to an acclaimed movie (which I haven't seen yet myself) and an underrated vegetable.

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Edited By ayopch

Cool list, Ben. Just bought Disco Elysium today, so excited to jump into it. Also agree with everything you said about Dead Cells, too. That and Spelunky really are the 2 rogue-lite-like-lites(??) that I can play every single day and not get tired of.

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Smeat

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Personally would rank 2012 higher on the decade year list but 2017 being #1 is right. GotY list was also very good Ben.

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ivdamke

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@benpack Ben, try Broccolini high reccomend, darker yet sweeter broccoli. Just slightly more expensive.

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Groovemancer

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@benpack That Comedy Bang Bang shout out. Loved that episode too. Memphis Kansas Breeze made a return on the holiday special episode last week.

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@hassun said:

It's a good time to remember that Wolfenstein: The New Order was horribly snubbed at Giant Bomb in 2014.

Wasn't it bumped in favor of Destiny as well!? Ugh.

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hassun

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Edited By redcream

Great list Ben! I like the surprise subcategories you put. I might have to finally watch Parasite after so many people hyped it up for me. I agree that 2014 is the weakest year of the decades but 2011 should not be that low on the list but I respect the courage and effort to rank the years.

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Phalex

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@lyrebird: Right! Left! Blinkers on the caaaaar

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Avioto

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@thechris said:

Now that you’ve played Disco, it’s time to get started on Divinity 2.

This!

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MarriottPlayer

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I agree, broccoli is great.

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PraiseDaSun

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Nice list. The other day I voted on the community GOTY and my top 3 was the same as yours! I think I put Sekiro over Control, but both were stand out games for me.

Disco Elysium was the supripse of the year for me. Among its bleak a down-trodden world, to help a group of kids to build an anodic dance music club was one of my favourite moments. HARD CORE TO THE MEGA!

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Edited By b00ch

where is bloodstained?! haha interesting list. also i loved him realizing the mistake made with deadcells last year. was my number 2 game last year. didn't play it since beating it though, i haven't seen any of the dlc

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DevourerOfTime

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s5n8k3

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Edited By s5n8k3

Holly shit!

I fired up Disco today, again, starting the campaign from the beginning and remembered how this Fucking game just blows every video game writing out of the water!

Nier? Pfff... Don't make me laugh!

These writers have actually read books on existentialism, they understand it.

Yoko Taro should pick up a book once in a dicking while and actually finish it.

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YaboiChazzy

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Holy FUCKING SHIT BEN! You went above and beyond! This is great man! GOOD WORK!

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niko_of_death

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@s5n8k3: Assuming you played in english, I think it's unfair to judge the writers of a game when you're not reading their actual writing. Game localizations in particular are often drastically different from the original, even (or, perhaps, especially) when they get the intention across.

I do agree with you overall on the quality of Disco's writing, even though the writers have pretty clear political leanings, they did an incredible job of fleshing out different ideologies the player can have as individual studies of those ideologies, rather than just making "good guy" options and "bad guy" options. The fact that there are far left people who love this game for its handling of politics, far right people who love this game for its handling of politics, far left people who hate this game for its handling of politics, and far right people who hate this game for its handling of politics, is extremely telling, and probably the only game I can think of that has had such a stark divide for political reasons amongst people with very similar political beliefs.

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s5n8k3

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Edited By s5n8k3

@niko_of_death: Thanks for the response Niko and apologies for the fowl language I used, I thought it would be in the spirit of Disco's writing.

So, my problem with Yoko Taro's game (as I explained it to another member, before) isn't the writing or localization. It's the shallow representation of existential philosophy and its, quite frankly, lazy dismissal.

Now, I understand that this school of thought is often encountered as a reaction to rational thought and determinism and, therefore, it may seem that every rejection of classical determinism is existentialism (it is not). Also, most of the essential work in this domain is rigorous to study. But, the reception has been such that some who have covered it had suggested that it is a window to understand existential philosophy. That is frustrating.

Nier isn't about existentialism, it's not even about modern philosophy, it follows the criteria and ideals of romantic thought. Not to mention that it has the audacity to name drop a few figures like Sartre and Nietzsche, only to disregard them as a ladies man and some dude who spent more time with his head in the books rather than living a life. That is just reductive, offensive and, doesn't do anyone justice.

The closest existential work that Nier may be inspired by is that of Kierkegaard, who is not entirely known to have been an existential philosopher (the subject is up for debate and the same could be said about Dostoevsky, but that's the story for another day).

Nier deals more with the concept of a creator, rather than the mortality of a human being, it's more about the role of a deity than it is about the choices of an individual who explores their existence.

To study existentialism, writings of Heidegger and Simon de Beauvoir cannot be ignored.

It is clear to me that Yoko Taro is more inspired by the Renaissance era Romanticism and Christianity than he is by the existence which predicates consciousness. And, that's perfectly fine, if he was willing to admit that and provided a fair depiction of the former. What bothers me (it really angers me, too) is that he does not.

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JustTheTip69

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To be honest i was not expecting it to rank this high but im so glad it did. This game deserves the highest praise for achieving some of the best world building of a modern cRPG.

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niko_of_death

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@s5n8k3: Oh yeah, from that perspective it's absolutely fair criticism. Japanese writers (at least in pop culture) tend to use/reference a lot of western philosophical/scientific ideas without really fully understanding their meaning (look at almost any VN and you'll see this in spades). I'm able to love them in many cases for their broken representations, but I can absolutely understand being frustrated by it when you're well studied/invested in these concepts.

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pyro1245

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Disco is my GOTY.

Welcome to broccoli

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Huselius22

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Came to say thanks for all the content in this article, above and beyond. Tried to hit you on Twitter but apparently I am blocked by you? Weird as I dont think we've ever interacted =/.

Keep up the good work Ben love you on the podcasts!