Both the Giant Bombcast and the Giant Beastcast last week spent a little bit of time talking about the recent Half-Life 2 episode 3 synopsis that Marc Laidlaw posted on his site and the both then made the point that Valve really has painted itself into a corner with the Half-Life franchise, because Half-Life 1 & 2 have set expectations are so high that any new main entry into the franchise has to redefine the FPS genre in order for it to not be a disappointment to the fans.
I found the idea of needing to make a game that redefines the FPS genre a interesting thought experiment. So I thought I'd post the question here.
If you were given free reign to lead the development of Half-Life 3, what would you do to make the game as genre redefining as the the first two?
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