- Microtransactions - Not too much of a surprise really, though hopefully it won't devolve into the Pay2Win bullshit that eventually plagued The Last of Us's multiplayer later in its life.
- Runs at 900p60fps as opposed to the story's 1080p30fps - That's real neat, and for multiplayer in particular the added fps really goes a long way. The slightly reduced graphical quality is a fair price to pay to assure the controls are as responsive as they can be.
- Peer-To-Peer - This is pretty disheartening to hear, as dedicated servers for console multiplayer is generally preferable to help get rid of host advantage & the like. This got to be especially damaging in the prior games for their lack of region locking, so you could potentially face players on the other side of the world and with the lag to show for it... Can't speak wholly to how it may affect Uncharted 4's multiplayer, but still, somewhat disappointing.
- Vehicle DLC?? - That'd be a first. Vehicles have never been featured in either of the two prior Uncharted multiplayer modes, least not ones that can be controlled by the player, so I wonder if vehicles will exist specifically for its own mode? Maybe a kind of a large-scale Assault type thing, akin to the days of yore with Unreal Tournament. Probably a pipedream if I was to be realistic about it...
-------------------------------------------------------------------------------------------------
It was already technically announced to exist long before, though we've now got ourselves our first (highly stylised) look at Uncharted 4's multiplayer courtesy of that Sony Paris conference thing from yesterday! As someone who's invested a lot of time into both prior Uncharted's competitive offering (though preferred Uncharted 2's overall), I'm pretty excited to jump back in with their third take.
Lots to take note of during the trailer too, such as how a number of classic characters already look to be available, such as Katherine Marlowe, Harry Flynn, Zoran Lazarevic, Charlie Cutter (though hopefully he'll actually star in the game proper), and Eddy Raja - who continues to be the butt of jokes. The grappling hook looks to be available for use as well, which should add to Uncharted's already unique mix of third-person shooting and traversal mechanics. Seems that grenades can also stick to surfaces now, and can potentially be used as proximity mines? Judging from Eddy Raja falling prey to what appears to be a trap set by Chloe. Also looks to feature a Down-But-Not-Out mechanic as well akin to TLoU & Gears, complete with insta-revive grenades it seems.
The two most notable mechanics announced within it all are NPC allies and the 'mystical abilities'. The allies are a little vague as of now; it seems that you potentially summon one of three different units, though how they operate is still a mystery. Do they follow you around until they die, or do they operate on a timer? Or do they only show up to provide a single use ability, such as a sniper downing the nearest enemy player before skedaddling? EDIT: Turns out they can be 'bought' mid-match similar to in TLoU and will then follow you around until they die.
The mystical abilities allow the supernatural jargon from previous games for use, such as what people may remember to be the Djinn transformation from Uncharted 3 (which were technically hallucinations) and even the El Dorado statue from way back in Drake's Fortune. Such weirdness follows up from the killstreaks from Uncharted 3, like the one where you could turn into a mess of spiders, or could throw an idol that turns everyone into a skeleton.
Uncharted 4's multiplayer thusly looks to be doubling down on the chaoticness of Uncharted 3's anywhoo, which is welcome as it helps it stand out from the ever populated listing of third-person multiplayer shooters. No look at any cooperative stuffs, though it's almost assured to exist given the series history.
I'm still somewhat peeved that the Nathan Drake collection didn't include either of Uncharted 2 or 3's multiplayer--couldn't they have at least brought over one of them?--but getting early access to Uncharted 4's beta should tide me over a little.
Log in to comment