Doing tag assault (where your two characters come on screen and juggle together) kills the recoverable health bar of the off screen character. You wouldnt want to tag assault when your off screen character has a bigger red bar than life. You can still do the "original" tag assualt from the original Tag where you launch someone and tag to let the other character do the juggling, killing the recoverable health bar of the victim.
the increased damage from netsu (the life bar starts blinking red) is amazing for Paul's deathfist.
Bob's CD1 launcher aint launching
Lili's edelweiss (that low sweep kick every non lili player hates) has been nerfed. Will only cause knockdown on counter
New moves for characters
Special tag throw for Armor King and King. Kills recoverable health for victim
The stages look nice and now come with some more complicated layouts
you can hit both characters in the middle of their tags similar to other 2v2 and 3v3 fighting games
New moves for characters
Special tag throw for Armor King and King. Kills recoverable health for victim
The stages look nice and now come with some more complicated layouts
you can hit both characters in the middle of their tags similar to other 2v2 and 3v3 fighting games
This game looks fukking awesome.
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