Something went wrong. Try again later
    Follow

    Super Mario Bros.

    Game » consists of 19 releases. Released Sep 13, 1985

    Focusing on a humble plumber and his brother setting out to rescue a Princess who has been kidnapped by a vile lizard king, Super Mario Bros. is a platformer created by Shigeru Miyamoto, published by Nintendo, and is one of the best-selling video games of all time.

    Short summary describing this game.

    Super Mario Bros. last edited by CaptainNovolin on 10/24/18 03:28PM View full history

    Overview

    Super Mario Bros. title screen.
    Super Mario Bros. title screen.

    Super Mario Bros. is a fantasy platformer created by Shigeru Miyamoto, and published by Nintendo. The game was released in 1985 for the Nintendo Entertainment System. Super Mario Bros. has gone on to be considered by many to be one of the best platformers ever created. The Guinness World Records Gamer’s Edition, a record keeping organization, declared Super Mario Bros. for the NES as the best selling video game of all time with more than 40 million copies sold worldwide.

    Super Mario Bros. has two direct sequels, numerous spin-offs, and has also crossed mediums--most notably into television and movies. Super Mario Bros., the movie, was the first movie to be based on a video game. Mario, the main character of the game, is one of Nintendo’s most recognizable mascots, and has become so famous that he is recognized worldwide.

    The game has been released in a variety of forms. It has been released on the Game Boy Advance, Super Nintendo Entertainment System, Nintendo Entertainment System, Wii Virtual Console, and has been featured in Animal Crossing as a game that can be obtained through use of an Action Replay. The game was later repackaged in Super Mario All-Stars, along with several other early Super Mario games.

    The music for the game is composed by Koji Kondo, also well known for his compositions in games such as The Legend of Zelda. The game's iconic "Ground Theme" has been used in dozens of games since, and it is now considered the "theme song" of the Mario series. The game's other songs, such as the Starman theme, underwater, underground, the game over jingle, and the castle themes have also been featured in dozens of future games, not limited to the Mario series.

    Story

    The Mushroom Kingdom is invaded by the Koopas. The Koopas are a tribe of turtle-like creatures versed in the ways of black magic. Using their black magic abilities they have turned all the Mushroom people into various objects like stones and bricks. Their leader, the evil Koopa King Bowser, has kidnapped the only person who can undo the black magic that has trapped the Mushroom people, Princess Toadstool. Mario hears of the plight of the Mushroom people, grabs his brother Luigi, and sets out on a quest to free Princess Toadstool.

    Gameplay

    The gameplay of Super Mario Bros. is simple. The game has eight worlds, and each world has four sub-levels. Basically, Mario must travel through all eight worlds, avoiding obstacles and enemies along the way. At the end of each world is a castle, in which Mario must fight one of Bowser’s evil minions; with the exception of the last castle in which Mario fights Bowser himself.

    Mario swims through World 2-2.
    Mario swims through World 2-2.

    There were also several chances to Warp ahead and skip levels. World 1-2 had the ability to warp to Worlds 2, 3 or 4, and World 4-2 had the ability to warp worlds 6, 7 and 8. This allowed for the Speedruns to become common.

    The weapons in Mario's arsenal are not vast by any means. Mario can jump on enemy’s heads, shoot fireballs (by picking up a Fire Flower) at them, or use “Star Power” by picking up a Starman, which makes him an invincible machine of destruction, laying waste to everything in his path. Mario can also use the occasional Koopa shell to kill enemies. This four pronged offensive is how Mario will dispatch of most enemies, with the exception of Bowser and his castle minions. When it comes to the bosses of the game there is another way of dealing with them that is presented. Jumping on their heads will only get Mario killed, and there are no Starmen to be had during these instances. They can be killed with fireballs, if Mario somehow makes it to the end of the level with with that ability; but if Mario doesn't, there aren't many other approaches to dispatching these enemies.

    Mario begins the game with 3 lives, and can earn more by obtaining 1-up mushrooms, collecting 100 coins, or by jumping on multiple enemies (or a single enemy multiple times) without touching the ground. It is possible to earn many lives very quickly by using exploits such as repeatedly jumping on a Koopa shell, kicking it into a block, and jumping on it again as it returns. If Mario loses all his lives, the player is returned to the start screen.

    All of the the bosses in the game are standing on bridges over pits of lava, blocking the way to the end of the level. At the end of each bridge is an ax. Using a platform above the boss or running underneath the boss when he jumps, and then touching the ax at the end of the bridge will cause the bridge to collapse, sending the boss into the lava below.

    After each one of the “boss” battles a mushroom retainer (aka Toads) is saved who says this famous line, “Thank you Mario! But our princess is in another castle!” The exception is, of course, when Mario finally beats Bowser in World 8-4 and rescues Princess Peach.

    Characters

    • Mario - Main character of the game. The character the player assumes when playing the game in single player mode, and the character used by player one in two player mode.
    • Bowser - King of the Koopas and the main boss of the game.
    • Luigi - Secondary character of the game. Mario’s brother and character used by player two when in two player mode.
    • Mushroom Retainer (Toads) - The mushroom person that is saved in the castles at the end of each world, with the exception of the last castle.
    • Princess Toadstool - Princess of Mushroom Kingdom and the only one who can undo the Koopa’s black magic.

    Enemies

    • Blooper – Underwater squid-like creatures that must be killed with fireballs.
    • Bullet Bill – Bullets that are fired, either with a cannon, or off-screen, at Mario.
    • Buzzy Beetle – A tough beetle-like creature with a hard, outer shell that cannot be hurt by fire.
    • Cheep Cheep – Red and yellow fish with white undersides. Under water this enemy must be killed using fireballs. Out of water they can be killed by fireball, jumping on them, or touching them when the player possesses "Star-Power."
    • Goomba – A small mushroom like enemy with feet that is susceptible to any of the four main attack methods.
    • Koopa Troopa – A turtle-like enemy. Jumping on this enemy will cause it to go into its shell, and if the shell is then jumped on it will send it traveling either right or left and take out any enemies in its path. This enemy is susceptible to any of the four main attack methods.
    • Lakitu – A koopa who rides on a cloud, showering Mario with spiny eggs. These eggs turn into Spinies (see below).
    • Paratroopa – Basically Koopa Troopas with wings. When jumped on, they lose their wings and turn into Koopa Troopas. This enemy is susceptible to any of the four main attack methods.
    • Spiny – These koopas are thrown by Lakitu, and come covered in spikes. They can be hurt by fireballs, or when touched by a player possessing "Star-Power."

    Power Ups

    • 1-UP – A green mushroom that grants Mario an extra life.
    • Fire Flower – Gives Mario the ability to shoot fireballs. Mario must already be in the “Super” form to gain the fireball ability; otherwise it has the same affect as the Super Mushroom.
    • Starman – Makes Mario or Luigi invincible, with the exception of falling into holes, and grants the ability to kill enemies just by touching them. Normally Mario must jump on an enemy, shoot it with fireballs, or use a Koopa shell to kill them.
    • Super Mushroom – This makes Mario bigger. In essence it transforms Mario or Luigi into “Super Mario” or “Super Luigi.” It also gives them the ability to take an extra hit; however, when hit they lose the “Super,” and are reduced to regular Mario or Luigi.

    Notable Ports and Remakes

    Reception

    In November 1986, the Milwaukee Journal described the original NES version of Super Mario Bros as "the best video game this year".

    In the March 1986 issue of Computer and Video Games, Clare Edgeley gave the arcade version, Vs. Super Mario Bros, a positive review.

    Legacy

    Super Mario Bros. (and the Nintendo Entertainment System) were released at a major turning point in video game history, shortly after the infamous video game market crash in 1983 (caused by oversaturation of the market with budget, low-quality games). Marketed as more of a toy than a "video game console," the NES was able to find its success due, in part, to Super Mario Bros., which was offered along with a purchase of a new console, rendering it one of the best selling games of all time.

    The game popularized the "side-scrolling platformer" genre, inspiring clones and lookalikes for several generations following its initial release. Even the NES itself found dozens upon dozens of side-scrolling platformers released for it, indicative of Super Mario Bros.'s effect on game development.

    Since its release, Super Mario Bros. has been regarded as one of the most influential games of all time. It is consistently placed on official "top games of all time" lists, including lists from publications such as Nintendo Power, Electronic Gaming Monthly, IGN, Screw Attack, Game Informer, and many, many more.

    Release Date Controversy

    There is minor controversy regarding the actual date of Super Mario Bros.'s release. While the game's official release date in Japan is recorded and well known, its release date in North America is highly disputed, and even the year is uncertain. Several sources cite the release date as 1986, including video game historian Steven Kent.

    Official Nintendo sources state the release date is October 18, 1985, which is reciprocated in Super Smash Bros. Brawl's "Chronicle" section. Supposedly, the game was released coinciding with the release of the NES, however, its original release date is also lost. Other possible release dates include October 12, October 19, and another official Nintendo provided date of November 17, 1985.

    sizepositionchange
    sizepositionchange
    positionchange
    positionchange
    positionchange
    bordersheaderpositiontable
    positionchange

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.