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    Stubbs the Zombie in Rebel Without a Pulse

    Game » consists of 6 releases. Released Oct 18, 2005

    Rise from your grave, eat the brains of the living, build an army of the Undead, and bring an entire city to its knees. Nice job for a day's work.

    lonelyspacepanda's Stubbs the Zombie in Rebel Without a Pulse (PC) review

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    HD Video Review

    [PC; 2005]

    Developed by Wideload Games [full credits]

      




    In Stubbs the Zombie you play as the original zombie who spawns the zombie apocalypse in the land of Punchbowl, essentially creating your own undead ground zero.   Punchbowl is a retro-futurist vision resembling the life our grandparents thought we would be living.  Flying cars, robot tour guides, and escalators galore!  Confusingly, the story takes place in the 50s.  All you need to know though is that Stubbs is a zombie, and zombies love brains.  Stubbs doesn’t crave just any brains, however.  He longs to munch down on the brains of Punchbowl’s local celebrity, Maggie Monday.  The plot is more fueled by Stubb’s surroundings, which is all for the best since Stubb’s vocabulary apparently doesn’t extend beyond “brains”.  1 out of 1 Joe Lieberman disapprove.

    As you might imagine, playing as a zombie instead of against zombies adds many opportunities to explore unfamiliar ground in similar action games.  For the better part of the game, you’ll be relying on Stubbs special abilities.  You have organs you throw which serve as grenades, a disposable head you roll at your enemies, and a lethal gas that emits from your sphincter.  Finally, a hero gamers can relate to!  The ability you’ll be relying on for most of the game is that of possession.  This works exactly as you would expect; you take on the role of the soldier with the gun then you have the ability to mow down everyone else.  Thankfully, death in possession doesn’t affect Stubbs (at least not on the easier difficulties).  The most important feature in the game is the ability to recruit helpless humans to join your zombie republic.  Thanks to smart A.I. that faithfully captures the essence of a brainless zombie, you’ll rely on your fellow zombies to take down other victims and stand in your way, like the obnoxious zombies they are.

    I must add that it is essential that you play Stubbs the Zombie on “easy”.  I wouldn’t say this of too many other games, but Stubbs pretty much breaks when put it on harder difficulty levels.  Let me explain.  Since you are a helpless zombie with a slow walk, you have no means of strategy against a soldier that stands before you.  You just take damage and hope you get to him before he kills you.  As you can imagine, this is never the case when the game is put on a harder difficulty and it can be frustrating as hell.  The feeling of being a zombie master just can’t be faithfully captured when you venture into harder difficulty modes.  You might want to adjust the difficulty to “normal”, however, if you are going to play the game co-op.  I haven’t played the game co-op (being that I played the PC release which doesn’t have the option), but I imagine this would be among the most memorable co-op games out there.  Comedies are best seen with a friend, and the same applies to Stubbs.

    Enough can’t be said of Stubb’s hilarious script, that rivals the best episodes of The Simpsons and Family Guy, but it’s the great cast of voice actors and adroit animators that bring the story to life.   You’ll never forget the first time you heard a soldier cry out for his “whacking arm”.  The game is also complimented with what is to my knowledge the only soundtrack of high profile bands doing original material for a video game.  While the recordings are original, the songs are all actually covers of 50s and 60s FM staples.  It’s wonderfully surreal to hear The Flaming Lips and Death Cab for Cutie in such a context.  Needless to say, this is a soundtrack worth seeking out on its own merit.  Oddly enough, the game doesn’t apply this soundtrack outside a handful of scenes, relying on a more traditional instrumental score for the better part of the game.

    In case you missed the giant sticker on the box, Stubbs was built on the Halo engine and it shows.  Like the original Halo, the game plays best when you are in sprawling outdoor environments.  Some of the interiors you go through can look downright ugly, thanks to seeing the same, lifeless texture spread against every wall, but most of the time you’ll be in interesting locations that are occupied by many well-realized characters.

    There are very few games out there with a sense of humor, and the ones that do branch into comedy are rarely a success.  Just look at 2009’s most panned title, Leisure Suit Larry: Box Office Bust.  While sales figures hint that Stubbs the Zombie is another comedic failure, this couldn’t be further from the truth.  Furthermore, Stubbs stands among titles like Psychonauts and MDK II, which display a unique brand of humor that compliments a unique brand of gameplay.


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