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8-4 Play: 5/26/2017: INGLORIOUS DASTARDS

Fire Emblem Echoes, Magikarp Jump, Shovel Knight, Phantom Dust, PlayerUnknown’s Battlegrounds, Xbox Game Pass, Destiny 2, plus a special chat about Fire Emblem with two of Nintendo Treehouse’s finest!

Every other week, tune into 8-4 Play for talk about video games, Japan, and Japanese video games, straight from the 8-4 offices in beautiful downtown Tokyo. Hosted by 1UP Japan's own Mark MacDonald, John Ricciardi, and Hiroko Minamoto.

May. 26 2017

Posted by: Brad

Episode Notes:

Time – Topic Discussed:

14:06 – Fire Emblem Echoes: Shadows of Valentia

19:05 – Shovel Knight

22:46 – Magikarp Jump

27:30 – Arkanoid vs Space Invaders

30:22 – Phantom Dust

36:15 – A 5th of BitSummit

44:00 – PlayerUnknown’s Battlegrounds

51:03 – Fire Emblem Localization

2:05:26 – Destiny 2

2:15:20 – Xbox Game Pass

2:18:57 – Far Cry 5, PS4 curators

2:20:35 – Nintendo at E3, Rabbids, Arms Direct, Splatoon 20

2:29:00 – Original Sonic Characters, Sega game service

2:35:20 – Closing Comments

And now…a list of music used in our previous episode!

8-4 Play 5/12/2017: THE BEAUTY AND THE DUTY

Intro: Harumi Fujita – Opening (Blazing Star)

Break: Jeff Russo – Edith’s Theme (What Remains of Edith Fintch)

Ending: Misia – Everything

10 Comments

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hassun

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Time for some Bitsummit talk!

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Chicken008

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Awesome localization interview!
Jeremy Parish is also awesome!

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AMyggen

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Awesome localization interview!

Jeremy Parish is also awesome!

Agreed on both counts.

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GundamGuru

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That story at the beginning about the girl looking for an apartment in Japan and specifically having to have her realtor filter the ones that don't allow foreigners made me sad.

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zaldar

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Recognize that opening song anywhere! Love that scene in Tokyo Mirage Sessions. Game is really underrated. Power of music is really amazing.

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Echozs

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Great episode, especially that localization interview, we need more that stuff!

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RosesAreDan

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Edited By RosesAreDan

Wow this was a great episode. Please do these types of interviews more!

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SuperPosterMan

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Edited By SuperPosterMan

Just a small correction regarding Phantom Dust: You can make your own decks/arsenals, and that is the main point of the game. It's just that in single-player mode you are only able to start making your own arsenals when you reach chapter 3.

In multiplayer you can make your own arsenals from the get-go, you just go into the lab to make one and buy skills from the shop as needed. Also, don't choose "Quick Match" because that option makes you play with premade arsenals. You want to go into the "OptiMatch" option and enter a lobby without the "Quick" game rule (which is the one with the premade arsenals).

Another tip is that you can use the dpad to check the descriptions of the skills that you have equipped.

Phantom Dust is a great game imo, but unfortunately many people don't give it a chance or don't understand it very well. The multiplayer is very deep and rewarding once you start learning stuff and making your own strategies.

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Eurobum

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Edited By Eurobum

Some real inside baseball, out of Nintendo no less. Seriously this podcast is beating the trousers off all of that other recorded audio.

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SuburbanCowboy

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Was happy to hear Jeremy Parish on the show, but the 75minute interview was a bummer. Not sure if it was the call quality or the personalities involved, but I found it to be super boring.