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    Plasma Launcher

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    The Type-52 Guided Munitions Launcher more commonly known as the Plasma Launcher is the Covenant power weapon in Halo: Reach that has a lock on ability.

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    The Plasma Launcher has a similar charge-up as the Spartan Laser. Fully charged, it fires four sticky grenades that have the ability to track their target. That target may be any character or creature and all of the in game vehicles. There are a few ways to avoid a Plasma Launcher lock.

    1. Use evade to roll and break the lock

    2. Armour Lock

    3.Run and hide behind a wall

    4.Use the Gravity Hammer to redirect the charges

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