I picked it up. I LOVED the first. Was kind of irked by how the Bomb crew talked about the mutliplayer like it was some weird side thing to the "main" part of the game, the Garden Ops. I consider it 100% the other way around. The multiplayer is a ton of fun while I find the horde mode stuff to be tired and boring. The classes are just so much fun to play as and fight each other with. Much better than fighting brain dead (cause they're zombies!) AI. Just my opinion. I play a ton of shooters, too, so it's not like this is some weird sheltered-from-shooters opinion, I just think it plays absolutely fantastically and the teamplay is unique and fun! Also, dunno how it looks on consoles (I assume very pretty) but the game, like the first, is some top-tier gorgeous. They have a fantastic art style that they just utterly nail on the technical side.
A bit of an aside, but I often see TV shows with 3D animation, or movies, you know, something that doesn't even look that great like a Madagascar, but they have this really nice visual clarity that a lot of games don't. You can see everything in a scene, obviously it's pre-rendered and whatnot so it's going to look like that, but I think PvZ GW is like, right up there. Every scene looks crisp and clear and smooth, free of jaggies and it just shines, their lighting and art style just give a really convincing sort of "physicality" to the world, for lack of a better term. And it runs so SMOOTH, dammit! I'm on a 144hz monitor and it just stays locked at 144hz while being so beautiful, it's so well optimized.
In short, I hope the new Psychonauts looks this good. Because this seems like an evolution of that style of art.
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