The preparation for the fight is worse than the fight itself. I played on easy and it still took me forever to put together a non ideal line up that somehow bum rush its way to victory.
Keep track of their pattern, as long as they don't hit weaknesses nor take advantage of technical their patterns should stay the same with new attacks added on as the fight progresses. Ideally you fuse personas that fit a rotation and can defend against their next turn appropriately.
You can fight with a party but only for the first part of the fight. It would most likely be Haru, Makoto, and maybe Akechi. Since Nuke, Psy, and Bless/Curse doesn't get into the rotation until a little later, but technical could still mess up their rotation. The real fight really starts when you get them both under 50% for the first time and they heal themselves, After they heal themselves the party becomes a liability.
Debuff might not be too useful, you can try if masukunda or marakunda are worth the turn, but you should keep heat riser on.
Ideally you want to have Nul/Drain phys and gun ready when the physical turn is coming up since if you get crit you die. Take caution with Repel since you want the damage between them to be equal, and their phy and gun skills do different base damage so even repelling both there will be differences. Ideally you also want to be able to Nul/Drain/Repel against ice, ele, fire to stop technical. Or you can just rely on not getting a bad roll.
As for offense I find Concentrate Almighty to be more accurate than Charge Hassou Tobi, but that could be because Yoshi can't really reach 99 ag without sacrificing St. HT is definitely stronger in terms of raw damage, (I think Kaguya Bless attack might be even stronger if you have the DLC) HT also really only need 2 slots (HT and arm master) while spell needs like 5 to be most effective (Spell, Boost, Amp, Magic ability, Spell Master). I don't think you can crit bosses.
They will start using Divine Judgement and Demonic Decree eventually, these are % base spells and can be reflect with Bless and Curse which could work as equalizer to keep their health at similar level.
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