So the checkpoints in co-op play don't work the same way they do in single player. If all the human players die or you fail a primary objective, the mission ends and you have to start from the beginning. I hear that the checkpoints in co-op play give you extra respawns, but I haven't actually confirmed that myself.
Some would argue that this makes you play more carefully and not take any chances. I'd argue that after the fifth time restarting a 20 minute mission, I just get more reckless and gung-ho. What do you guys think?
Operation Flashpoint: Dragon Rising
Game » consists of 7 releases. Released Oct 06, 2009
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