Something went wrong. Try again later
    Follow

    Metro 2033

    Game » consists of 11 releases. Released Mar 16, 2010

    Metro 2033 is a post-apocalyptic first-person-shooter, set in the underground community built in the ruins of a Russian municipal train system, based on the best-selling novel by Dmitry Glukhovsky.

    grahammaster's Metro 2033 (Xbox 360) review

    Avatar image for grahammaster

    Pros and Cons: Metro 2033

    Metro 2033 is yet another game in the increasing post apocalyptic genre of video games, which is perfectly alright with me. The game is based on a novel of the same name by Russian science-fiction writer Dmitry Glukhosky where the aftermath of nuclear war has left near-future Moscow a frozen tundra and the last remaining humans have set up colonies among the vast Moscow Metro system.  
    The player takes control as Artyom, a semi-mute protagonist who never talks except for narrations from his journal during load screens (no one understands him like his journal). As Artyom, you must soon trek across the Metro and sometimes outside to deliver a message of a fallen friend. Along the way, you'll encounter mutated beasts, bandits, amebas (seriously?) and wait for it... wait for it... Communists and Nazis! That's right kiddos, the Reds and the Reich have returned to rid the Russian rails of ravenous rivals.   
    To understand what I liked and didn't like so much, here's some handy lists of the pros and cons of Metro 2033:

     Pros: 
    - Incredibly atmospheric; I love all the smoke in the environments, the dilapidated structures, etc.
    - The lighting is fantastic  
    - Interesting and immersive storytelling weaves its way into the game with very little cutscenes.
    - Some pretty cool weapon designs 
    - Rewards the player for exploring, and trust me, I love games that let you explore.
    - Flashlight charger 
    - Some pretty chilling parts  
    - Killing a dude with a throwing knife
     
    Cons: 
    - Numerous glitches make some sections of the game incredibly frustrating and more difficult than they should be, especially when you're trying to take the stealthy approach. There were numerous times when I'd chuck a throwing knife directly into an enemies' neck, and instead of killing him, the knife would "disappear" and he wouldn't even respond to it. 
    - Frame rate issues, especially if an explosion went off. Slideshow central! 
    - Inconsistent AI. Sometimes they were fine, other times they were flat-out dumb, and other (more frustrating) times they could see THROUGH WALLS! 
    - Somewhat anti-climactic ending. 
    - Some of the enemy types kinda killed the vibe for me (Ex: the amebas) that I felt didn't fit into the story or atmosphere at all.  
    - While there aren't a whole lot of cut scenes in the game, I felt the ones it did had were quite weak and took out of the immersion 
    - I felt it needed more creepy sections. Most of the tension-inducing parts occur in the first 1/3 of the game
      
    I certainly had fun playing this game; I really got sucked into it and there were some concepts that intrigued me. Unfortunately, the amount of bugs and inconsistent AI almost drove me to insanity during certain sections. When I first saw shots of this game, I figured a Fall 2010 release, and I believe they should've shot for that time period. I felt the game was rushed in a way, and that extra time could've been used to fix the technical aspects and overall polish.

    Other reviews for Metro 2033 (Xbox 360)

      Going deeper underground 0

       It’s rare for games from Europe’s Eastern Bloc to receive as much attention as games from the West and the Far East. The most successful titles from this region have been the Serious Sam and S.T.A.L.K.E.R series, but there’s always been something oddly appealing about this particular “genre” - if you can even call it that. Their storylines are typically fairly unique while the developer’s ambitions spread far and beyond the technical limitations that befall them. These games may have the...

      28 out of 29 found this review helpful.

      Press x repeatedly 0

      Metro 2033 has a fantastic atmosphere.  This is an oft-mentioned virtue of the title.  Your character (Artyom) navigates a subterranean world of connected Metro stations that have been converted into settlements housing friendlies, hostiles, or corpses, following a nuclear apocalypse.  Many of the settlements really take on a life of their own, as you can slow and listen to conversations on a multitude of subjects.  Certain dwellers discuss the way they remember Moscow, or their encounter with t...

      29 out of 31 found this review helpful.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.