@meteora3255 said:
The discussion around ME:A has frankly been a bit odd to me. Nostalgia seems to have stripped away all the flaws of the original trilogy.
I hear that and I we were in different places in our lives for sure. Everything you mentioned is true. The combat, animation, UI was always sub par. Those games had flaws. I never played it for any of that and that stuff doesn't bother me about Andromeda (though the combat is better, you are still fighting humanoids with assault rifles). The story and characters were it for me. The moment to moment dialogue, the general storytelling, the premise, it's not horrible, but again just huge missed opportunities left and right.
I thought the stuff at the start with the character's father, and what happens at the end of the prologue wasn't bad. But, look...."Whole new galaxy. "What should first contact be like? Oh, let's make some dudes with arms and legs and have rocky skin!" Come on. Like a comic you write in 2nd grade. It's squandered storytelling potential that color the rest of the game for me. Also, the pathfinder title stuff and all the dialogue around that is lame.
Like Brad said in the review, they conveniently wrote out all of the more interesting species from the last games for example, they didn't address any of the consequences that could have arose from the 7+ year long ride they took with the original trilogy. The worst part of Mass Effect: Andromeda for ME, is they had all these weighty backstories, events, and intrigue from the trilogy to make use of, but instead, the game could have been branded anything else and it wouldn't have made much of a difference. This game emphasizes all of Bioware's most awkward moments, hammy one-liners, useless side quests, etc. Just a huge disappointment for me and that's why I didn't pony up.
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