@lawgamer: Yeah, I concur.
I just beat the game a few days ago with 95% overall completion and that thing is a mess. I waited until patch 1.05 to really get deep into it, so I missed out on many of the serious bugs (see Brad's video) and garish Addison make-up. However, none of the patches will ever fix what a fundamentally flawed, busted experience this is. The threadbare, awful story. The miserable writing. The utter lack of respect for the lore (Krogan larping groups and prom nights, biotics being X-men who magically manifest their powers at puberty, etc. ugh). The seemingly endless litany of poorly designed fetch quests with pathetic endings and/or multiple sections requiring hopping to four or five planets and enduring loading screen after loading screen. The lack of ambient music and sound that makes so many places feel dead, barren, and/or peopled by oddly posed mannequins. The pathetic animations. The over-reliance on email to convey characterization and subplot elements. Having to fly into space to check such said emails. The horribly long list of minor glitches and quirks that extend into every facet and moment of the game (character twitches, NPCs flickering in and out of existence, NPCs rubber-banding back into place, NPCs hovering in mid-air, enemies dropping in from the heavens, the time all the bandits on Kadara became invisible save their guns until I reloaded, my team mates plummeting from the sky when I fast travel to New Tuchanka and exit the Nomad, SAM telling me I have email every single time I cross an invisible line on the Normandy's upper deck, SAM telling me about temperature fluctuations EVERY SINGLE TIME I ENTER AND EXIT A SAFE ZONE in the same disinterested tone, etc.).
I enjoyed the combat, though the camera stayed way too close to my character when my gun was drawn. I still like the Mass Effect races, though seeing them in something this straight-to-dvd and rubbish was depressing. The fighting, Drack, and a steady stream of scotch saw me through.
But you can't patch everything else. The cost to benefit ratio just doesn't justify remaking the whole game, and adding ambient music and putting a muzzle on SAM will only do so much. Rewriting all the dialogue, re-recording all the VA, and redoing the plot & game design isn't feasible. This thing is, effectively, done. They're just polishing a dumpster fire and marking it down to $40.00 at retailers to tempt more buyers.
After giving this game every chance I could, I thoroughly agree with Brad's review and score. What a disappointment.
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