I was there at launch (which weirdly went great, servers have been pretty stable, if some areas are pretty laggy) and got through the whole intro campaign in like two days, which made me get a little burnt out on it (it took me something like 15 hours?). I liked the vast majority of it, the zones design wise remind me too much of Legion where everything is made of walls and pits and its a pain in the ass to navigate. I was lukewarm on most of them (except Ardenweald, because I hit a story mission that required me to be a full level higher than I was and had to go grind a half dozen quests to continue) until Revendreth, which I loved. Revendreth feels like the one they had fun making, its weird and full of little touches and charm that fell flat for me on the other 3. I hate the Maw and Torgast though.
The Maw was boring but fine until they turned on the roguelite stuff that punishes you for spending too much time in the area, so I have more or less stopped going there altogether, except to do the weekly to get 5 souls. Torgast was fun in the tutorial (they dump a bunch of rare abilities on you constantly and just let you steamroll through it) and the first floor was fine (much fewer abilities and more traps, but totally manageable). Floor two is where I guess they decided you needed to get good, because its the first I'm seeing of shitty abilities (got two at once that gave you either a physical damage buff or a magic one at the cost of 75% of your healing, and couldn't not take one.) and the boss has kicked my ass both times I've tried it. I hear people saying they have no problem with going all the way through, and I'm guessing if you play a tank regularly or have a group its fine, but as a solo frost DK it's been a hard wall.
The story after the initial intro has also been a letdown, because its tied to a rep system you grind with weeklies, meaning you get a chapter a week that lasts about an hour, and you get at least one campaign armor piece and this week we got a mount too. There's also a weekly Torgast quest that last week had us rescue someone, but this week seems to be 'I dunno, guess we'll get em next time' which was a really frustrating end after failing on the final boss again. I haven't touched a dungeon yet and because I haven't been doing Torgast I haven't really interacted with the Runecarver and his legendaries, so I guess there's more stuff to do but so far I've been doing the world quests that either give a good armor piece or anima and grinding out old content.
On a side note I didn't touch BfA until it was free, and I liked it, at least the Alliance side. Waiting for warfronts to pop is a massive pain in the ass but I liked the stories and the zones.
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