Think I just finished messing with it myself. My feelings are on both ends of the spectrum.
One end, the good end, is like.. This is kinda crazy that someone decided to make a choose your own adventure game, on a streaming service, tied to a big popular series. I love that it's trying something new and different. I'd like to think "Bandersnatch" will somehow affect how big, mainstream media companies (movies, TV shows, etc.) consider content types and how interactive media, even with binary choices, can provide a unique experience for an individual but also, from the dark and cynical perspective that is all too real and what Black Mirror tries to shine a light on, is how it can be used to collect data on individuals. Take two brands of cereal. Who chooses which? What other data points can we cross reference with this individual's tastes and characteristics etc? And it's a whole lot less sneaky, violating, and gross when it is made transparent and not secretly collected without the person knowing. I've also thought I'd be happy to take surveys on various opinions or products if it was casually provided in front of me to take at my leisure (and I am compensated in some small way) but doing it against my will pisses me off.
On the bad end, well I thought the story they built around this thing wasn't great. The whole video game angle felt a little too on the nose. It also made me think that something like this should not be attempted unless you are going to go all in. I kept making decisions which lead to dead ends. I figured they would, which is why I picked them. I wanted to see how far they were willing to go. How many branches did they really compensate for. If there is a "Correct" and "Incorrect" path, can I make a poor decision and then later steer back into "Good" decisions? Turns out, not really. Just kinda becomes a weird mess. Thinking about the Zero Escape games, or from what people say about Undertale, how it seems like everything is factored in and there are paths and choices and consequences. They need to let someone with a mind for video games and twisted narratives, like Kojima or something, plot out the whole tree of events, and only when it is ready, work with a TV/Movie producer to help translate that on to the screen. I can only imagine, and how it felt to me, was that this was penned by some traditional media writer who then had to try and work it into something that was interactive?
I don't know. Now I feel like I'm tripping over my own words. There is a lot to unpack and talk about with this. There were about two moments that I really liked and went in the wild, subversive direction that it should account for. The rest of it kept stonewalling me and being like "No.. you picked the wrong thing.. Try again.."
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