@nodima: So I never played the single player, planned on picking it up eventually but I had other games to play. Three folks I regularly play other games with all had it though, and were wanting to dive into this, so I got it. The multiplayer is actually my first experience with Ghost of Tsushima at all, so I think I might count as a neutral observer.
It's fantastic, amazing that it's a free expansion. It took me some time to figure out the combat since I had no singleplayer experience, but once I did, it's really clicked with me. It's a very fun horde mode that really does value teamwork a lot, and the progression system is fairly generous and meaningful.
The co-op story missions are cool as well. It's got some really creepy imagery in there, very appropriate for the season. I'm not too deep into those though, since I've mostly been doing horde mode.
The group I play with had been bouncing around between some 4 player co-op games like this. WWZ and Vermintide most of all, and while Ghost of Tsushima isn't exactly like those, it's a similar enough kind of experience, and all of us greatly prefer Tsushima over the others. The progression system is the biggest thing. You can grind out levels/gear in Tsushima of course, but playing normally the progression still feels rewarding, whereas gaining levels/gear in Vermitide/WWZ is such a chore that playing normally for fun feels completely unrewarding. I can't stress enough how good the character/loot progression feels compared to most other games.
Right now it's a pretty great horde mode with some really neat (but short) story missions. If they nail the raid that's due out a bit later, this completely free expansion might be the best co-op game on PS4. They really could have charged money for this and it would have been worth it.
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