Of course I had to look this up, I used both Wikipedia's and Metacritic's lists. Here are the five that jumped out at me, in order of release.
Tenchu: Wrath of Heaven (PS2, March). This was the third Tenchu game, and was yet another From Software game that I liked, though I had much more love for the King's Field series, which had seen its final NA release in 2002 with King's Field: The Ancient City. If I ever played any other Tenchu games, I no longer remember them. This is the one I remember. It wasn't perfect, but it was a genuinely compelling stealth game, which I'm not sure I had really experienced before that point. I played it all the way through multiple times.
Star Wars: Knights of the Old Republic (Xbox, July). I did not play this when it came out because I never owned an original Xbox. Instead I played it after I had bought my Xbox 360, under the limited backward compatibility that system had (I still remember being annoyed that Otogi and Otogi 2 were not on the backward compat list; they're still the only tentpole From releases I've never played). It was fun to experience once, though as a rule I don't love real-time combat that is purely composed of dice rolls.
One funny detail I remember. I bought it from a Gamestop, and as I was driving home I opened the case and realized the Gamestop employee had put the wrong game inside: he'd given me the sequel, which of course was also out at that point. I had to turn the car around and go back to the store to get the right one. Physical games, amirite?
Disgaea: Hour of Darkness (PS2, July). The first of the weird and wonderful Disgaea series. I played and liked the first three games quite a bit. It had the grid-based tactical JRPG combat I'd enjoyed from games like Final Fantasy Tactics, plus a basically endless grind, which at the time was something I appreciated. Now I'm more leery of that type of time commitment.
SSX 3 (PS2, Xbox, Gamecube, October). Boy did I play this one a lot. The dynamic adjustments to the music based on your performance were really compelling, and it was just fun to do a long free-form run down the mountain for nothing other than the joy of doing it. I remember that you could decide which music tracks you wanted to toggle on and off, and at some point I had toggled off everything but Yellowcard's "Way Away" and Autopilot Off's "Clockwork," my two undisputed favorites.
Monster Rancher 4 (PS2, November). I've never once played a Pokemon game, and yet I somehow got into a knock-off of them. I think it was the whole idea of spawning monsters from CDs and DVDs that I found fascinating as a kid (though at this point I was in my late teens)... I even went so far as to buy or rent some of the specific CDs/DVDs that would spawn unique monsters.
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Additionally, I'd already mentioned it above, but Otogi: Myth of Demons came out in 2003. If I'd had an Xbox, I would've loved to play that one, but I only had a PS2 at the time.
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