(This topic is inspired by Jess's comments on Run for the Hills 008!)
I don't replay games often, so when I do so, it's because that experience means something significant to me. Getting to the Reaper IFF in Mass Effect 2 means you're on the home stretch, and that's always a bummer. Defeating the Wild Hunt's invasion of Kaer Morhen means you're nearing endgame territory (for the main game at least).
An additional aspect that Jess brought up is that the more times you have played something, the further up the timeline your perception of what constitutes "endgame" starts. My most egregious example is Half-Life 2, where basically everything after Ravenholm feels like late-game content.
So, have you ever experienced a feeling of not wanting a replay to end? Personally, I have trouble even finishing games once because I never want the thing I'm currently enjoying to end!
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