Kentucky Route Zero: Finally just wrapped this up today after binging the first 4 Acts and interludes in a single day a month or so ago. I wanted to kind of simulate the long wait for Act V and...sure, I'm not sure I personally would have been satisfied with that conclusion, but in the moment I wasn't thinking about that, and the same goes for most of KRZ. Rarely was I thinking about whether I was satisfied with the experience or how much longer I had to spend in that world, it just carried me along and cradled me. That feeling is super rare for me outside of certain movie theater experiences.
Vampyr: Maybe this doesn't count since Focus Home Interactive isn't small, but then Annapurna isn't either and everything they do gets the indie label thrust upon it. I really came to love this game, especially just thinking back on it months later. It really defined the fall of COVID 2020 for me in the same way Last of Us Part II defined the summer.
(Oh God, I forgot Dead Cells. Sorry Dead Cells.)
Genshin Impact: I put 100 hours into this game and the only reason I quit playing was they introduced a survival mechanic during one of their seasonal events that I had zero patience for. I've since got to take a stab at Breath of the Wild and, as far as big open world exploration games with a vague and slightly annoying story you can mostly ignore and despite the gacha elements...this is, like, clearly a more well-rounded game than BotW? That's wild for me but here we are.
Outer Wilds: I didn't finish this game and lacked the mental faculties to solve more than maybe 50% of the puzzles I did solve without a guide...and I definitely won't finish this game because the angler fish in the Dark Bramble are just too much for me...but man do I appreciate what this game did for people who were able to solve it on the strength of their own wits, and the fleeting moments I got taken on that ride as well.
Con...trol...?: 505 Games is an even edgier case than Annapurna or Focus Home at this point, I'd wager they have a strong independent spirit if you look at their roster. So there.
Pyre: Having played this game through three times and never gotten substantially great at the basketball portion, I personally think it's fair to say that half of the game is a bit of a letdown. Something about the balancing of your best/favorite players being the ones that are generally the people most beneficial to sacrifice each loop, thus making your team notably worse as the AI gets notably better over and over. But the characters, the general feel of the gameplay, the music, the world, all that? Man, I really wish I loved the basketball...I always think I will...
Here's where I'll say if it wasn't a PS3 game I waited to play until it was PS+ offering on PS4, Transistor would make the entirety of this post a pointless exercise. But it was a PS3 game I waited to play until it was a PS+ offering on PS4, so...
Inside: Yuck.
The Banner Saga: Feels a bit weird to nominate considering I waited years (just lat winter, in fact!) to play its sequel and I only got about halfway into it before deciding I was no longer a fan of the armor/strength based tactics combat at all...but that first game was sort of a magical blend of low fantasy and grimdark storytelling that was a real vibe.
The Swapper: I didn't finish this game, but it was pretty cool. And it didn't threaten me with a sequel so I didn't feel pressured to finish a game I was ready to move on from unlike The Fall, so thanks, The Swapper.
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