From what I can remember, it was either a genesis game or early 32-bit console game, but could be anything really.
It featured a pretty crudely rendered space station, navigated from a human first person perspective, the map seemingly algorithmically generated and mainly consisting of corridors with doors with numbers and letters, which would sometimes have an NPC in them you could talk to with a dialog tree. The goal of the game was obscure but the crew had a hard time navigating and I think it has something to do with getting to the engine room in the video.
I also remember it being either published or developed by psygnosis, but after extensive searching I'm at a loss.
Any idea which game this might be, bonus points of somebody can find the feature it was included in?
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