I hate being this way, because I know how it makes me sound.
I bought the game about a month ago. Still haven't collected the 32 cubes. Think I'm at 24 or something. And I know the game opens up and you get a new ability after that point, though I don't know what the new ability is or how exactly it changes the fabric of the game.
I like the art style and the music and the general mechanics. But, yeah. Like you've said. The map is fucking abysmal and I'm to the point now where I'm desperately mopping up cube bits here and there and entire cubes where I stumble across them. Problem is I'll scour the map for a room with cubes or bits in it and, when I see it's far from the room in which I'm currently standing, I just have no desire to platform all the way there. Ultimately, I keep pining for a fast travel system (those warp gate things really don't cut the mustard) where I can just jump into the map and click on the room I need to get there and poof!, I'm there.
The most tedious experience for me is to be three or four rooms away from a cube bit and to have to keep circling through this cycle of:
- Check the map to see the picture of the room I need to get into next.
- Back out of the map and platform to the nearest door to hope it's the one leading to that next link.
- When it's not, I repeat step two with all the doors in the room before realizing, "Oh. It's one of those hidden doors with the two squares that light on the face of it."
And then having to do that whole process over again, sometimes multiple times consecutively. It's just a drag. I haven't sunk my teeth into any of the "puzzle" stuff because getting to that deeper engagement has proven extremely trying.
So, I'm with you. I'm desperately resisting the urge to put the game down, because I want to experience this meta-game like everyone else who's washed the game with praise. But the case to continue isn't strong at this juncture.
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