Cooldowns
Concept »
A notable time delay which ignores the character/player state (like having enough mana) and prevents an ability or action from being done. This concept is common in MMORPGs, but does occur in other genres.
Wiki edit history
Edit # | Submitter | Type | Comment | Sent for moderation | Points | Status |
---|---|---|---|---|---|---|
270353 | jjroberts | Game | 10/26/23 06:25AM | 172 | done | |
249816 | jjroberts | Game | 01/14/23 04:19AM | 226 | done | |
244023 | MelodicVirus | Game | 11/30/22 06:04PM | 8 | done | |
229133 | MelodicVirus | Game | 09/07/22 07:05PM | 48 | done | |
227688 | Mopopolis | Game | 08/29/22 04:40AM | 18 | done | |
178937 | PlamzDooM | Game | 09/30/21 07:29PM | 48 | done | |
177430 | PlamzDooM | Game | 09/16/21 05:26PM | 6 | done | |
138450 | Marino | Game | 11/07/20 02:12PM | 162 | done | |
130489 | Googly | Game | added characters, concepts and objects listed on the bayonetta and vanquish game pages | 08/26/20 04:20AM | 380 | done |
121783 | ToxicAntidote | Game | Added deck, system requirements, game details, similar games, concepts. | 06/27/20 03:37AM | 133 | done |
117267 | BeachThunder | Game | 06/04/20 01:30AM | 70 | done | |
78233 | KlaxWave | Concept | 12/22/19 01:27AM | 2 | done |
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